Sunday, 23 December 2018

SpriteKit - Animate SKShapeNode Shape Path

Currently I am using Core Graphics for a shape and to transform the shape in to a different one with CAShapeLayer and CABasicAnimation path animation.

However due to the complexity of the game, If were to step in to SpritKit, using SKShapeNode, would I be able to smoothly animate it in to a different shape?

I did not see a SKAction method that would let you change the path of a SKShapeNode.

Thanks in advance.



from SpriteKit - Animate SKShapeNode Shape Path

No comments:

Post a Comment