I'm trying to generating a .exe of my kivymd code. I have coded a really simple code, because i was trying to learn how to do this.
My code is as follows:
from kivymd.app import MDApp
from kivymd.uix.label import MDLabel
from kivymd.uix.screen import Screen
class Demo(MDApp):
def build(self):
self.screen = Screen()
self.l1 = MDLabel(
text = "My Label"
)
self.screen.add_widget(self.l1)
return self.screen
if __name__ == "__main__":
Demo().run()
Really simple. So i'm using a .spec like this:
# -*- mode: python ; coding: utf-8 -*-
import os
from kivy_deps import sdl2, glew
block_cipher = None
from kivymd import hooks_path as kivymd_hooks_path
current_path = os.path.abspath('.')
icon_path = os.path.join(current_path, 'imagens', 'icone.ico')
a = Analysis(['main.py'],
pathex=[current_path],
binaries=[],
datas=[],
hiddenimports=[],
hookspath=[kivymd_hooks_path],
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher,
noarchive=False)
pyz = PYZ(a.pure, a.zipped_data,
cipher=block_cipher)
exe = EXE(pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
[],
*[Tree(p) for p in (sdl2.dep_bins + glew.dep_bins)],
name='Eaton',
debug=False,
bootloader_ignore_signals=False,
strip=False,
upx=True,
upx_exclude=[],
runtime_tmpdir=None,
icon=icon_path,
console=False )
My code file name is main.py and my .spec is main.spec. So my problem is, when I use the console=True, this code and .spec works fine and create a good .exe, but when I use console=False the aplication returns error. If someone can help me I will be very thankful.
from How to generate .exe of a kivymd application without console properly?
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