Saturday 29 January 2022

How can i solve "RunUAT ERROR: AutomationTool was unable to run successfully." error

I'm fairly new to Unreal Engine. And I'm using mac computer. I get such an error when I want to start the project on the android device in Unreal Engine. I keep getting the error even though I set the SDK, NDK and JDK paths. The version of Unreal Enigne I'm using is 4.27.2. I am sharing the error logs with you, thank you

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from How can i solve "RunUAT ERROR: AutomationTool was unable to run successfully." error

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