I'm trying to create a game with unity where you have to solve levels but can only see the shadows. Now if I try to play my scenes by doubleclicking they look like they should and have good lightning and shadows. But if I select them by the levelselector and load then with the scene manager The levels look dark and the lightning get bad. My script to load scene is easy: I just load the scene by the scene name e.g. with SceneManager.LoadScene(Level1);
But every time I do that the lighting settings get bad.
My Quality settings:
My Graphic settings
Scene after loading by doubbleclick:
Same Scene after loading with SceneManager
from Unity lighting goes bad when loading a scene via SceneManager
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