I am using MotionEvent.ACTION_MOVE
to drag a view up or down on the y axis. The dragging works perfectly, however, I would like to add some 'resistance' when the drag is UP.
Here is my progress thus far.
MotionEvent.ACTION_DOWN -> {
downYValue = event.y
rightDY = viewToDrag!!.y - event.rawY
}
MotionEvent.ACTION_MOVE -> {
val displacement = ((event.rawY) + rightDY)
println("DISPLACEMENT $displacement")
val currentY = event.y
if (downYValue > currentY) {
println("up")
}
viewToDrag!!.animate().y(displacement).setDuration(0).start()
}
When the view is dragged either up or down, the drag speed is the same as the finger speed.
I would like for the UPWARD drag to drag much slower than your finger speed. The closet I got was detecting "up".
How can I add resistance to the upward drag speed?
from Add drag resistance to MotionEvent when dragging upwards
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