Tuesday, 30 November 2021

Add drag resistance to MotionEvent when dragging upwards

I am using MotionEvent.ACTION_MOVE to drag a view up or down on the y axis. The dragging works perfectly, however, I would like to add some 'resistance' when the drag is UP.

Here is my progress thus far.

MotionEvent.ACTION_DOWN -> {

    downYValue = event.y

    rightDY = viewToDrag!!.y - event.rawY
}
MotionEvent.ACTION_MOVE -> {

    val displacement = ((event.rawY) + rightDY)

    println("DISPLACEMENT $displacement")

    val currentY = event.y
    if (downYValue > currentY) {
        println("up")
    }

    viewToDrag!!.animate().y(displacement).setDuration(0).start()
}

When the view is dragged either up or down, the drag speed is the same as the finger speed.

I would like for the UPWARD drag to drag much slower than your finger speed. The closet I got was detecting "up".

How can I add resistance to the upward drag speed?



from Add drag resistance to MotionEvent when dragging upwards

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