I am creating a scene using A-frame (https://aframe.io).
I am trying to put a gltf
model of a crow in my scene from sketchfab.
The model of the crow from sketchfab has two different animations however - there is a moving pose and a static pose. Since the gltf
has two different animations built into the model, when I put it into my scene, the model isn't animating because it's on it's default static pose.
How can I get the crow gltf
model into my scene animated so that is plays the TakeOff
animation?
Just for clarification, I am looking for a way to specifically reference TakeOff
animation on the gltf
model so that instead of the model not animating it should animate the TakeOf
f animation. The link to the crow gltf
model: https://sketchfab.com/3d-models/crow-d5a9b0df4da3493688b63ce42c8a83e2
Code to get the gltf
model into my scene:
<script src="https://aframe.io/releases/1.2.0/aframe.min.js"></script>
<a-scene>
<a-entity gltf-model="https://cdn.glitch.com/a9b3accf-725d-4891-aa13-0786dd661cab%2Fscene%20-%202021-06-25T145033.362.glb?v=1624658038392" position="20 0 -35" rotation="0 90 0" scale="1 1 1" animation-mixer="clip:Take 001; loop:10000000000000000000; timeScale: 1; crossFadeDuration: 1"></a-entity>
</a-scene>
from A-frame play specific animations from sketch fab
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