Please see my js Fiddle here: https://jsfiddle.net/mauricederegt/5ozqg9uL/3/
var xAngle = 0;
var yAngle = 0;
var xPos = 0;
var yPos = 0;
$('body').keydown(function(evt) {
if(evt.keyCode == 37)
{
//left
yAngle -= 90;
xPos -= 100;
//rotate and translate the position of the cube
$('#cube')[0].style["WebkitTransform"] = "translateX("+xPos+"px) translateY("+yPos+"px) rotateX(" + xAngle + "deg) rotateY(" + yAngle + "deg)";
}
if(evt.keyCode == 39)
{
//right
yAngle -= -90;
xPos -= -100;
//rotate and translate the position of the cube
$('#cube')[0].style["WebkitTransform"] = "translateX("+xPos+"px) translateY("+yPos+"px) rotateX(" + xAngle + "deg) rotateY(" + yAngle + "deg)";
}
if(evt.keyCode == 38)
{
//up
xAngle -= -90;
yPos -= 100;
//rotate and translate the position of the cube
$('#cube')[0].style["WebkitTransform"] = "translateX("+xPos+"px) translateY("+yPos+"px) rotateX(" + xAngle + "deg) rotateY(" + yAngle + "deg)";
}
if(evt.keyCode == 40)
{
//down
xAngle -= 90;
yPos -= -100;
//rotate and translate the position of the cube
$('#cube')[0].style["WebkitTransform"] = "translateX("+xPos+"px) translateY("+yPos+"px) rotateX(" + xAngle + "deg) rotateY(" + yAngle + "deg)";
}
});
#scene {
padding: 10px;
-webkit-perspective: 800;
}
#cube {
position: relative;
padding-top: 0;
margin: 0 auto;
height: 100px;
width: 100px;
-webkit-transition: -webkit-transform 0.4s linear;
-webkit-transform-style: preserve-3d;
}
.face {
position: absolute;
height: 85px;
width: 85px;
border-style: solid;
border-width: 5px;
border-color: grey;
padding: 5px;
background-color: rgba(190, 190, 190, 0.7);
}
#cube .one {
-webkit-transform: rotateX(90deg) translateZ(50px);
}
#cube .two {
-webkit-transform: translateZ(50px);
}
#cube .three {
-webkit-transform: rotateY(90deg) translateZ(50px);
}
#cube .four {
-webkit-transform: rotateY(180deg) translateZ(50px);
}
#cube .five {
-webkit-transform: rotateY(-90deg) translateZ(50px);
}
#cube .six {
-webkit-transform: rotateX(-90deg) translateZ(50px) rotate(180deg);
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<!doctype html>
<html>
<body>
<div id="scene">
Press the arrow keys...
<div id="cube">
<div class="face one">
Face 1
</div>
<div class="face two">
Face 2
</div>
<div class="face three">
Face 3
</div>
<div class="face four">
Face 4
</div>
<div class="face five">
Face 5
</div>
<div class="face six">
Face 6
</div>
</div>
</div>
</body>
</html>
As you can see I have a css3 3d cube which you can move by using your arrow keys. You can move it to the left, to the right, up and down. To achieve this I store the position and angle in various vars:
var xAngle = 0;
var yAngle = 0;
var xPos = 0;
var yPos = 0;
The cube always "rolls" correctly on its edges going up or down, but for left and right this is not always the case.
Example:
- At start press the left arrow key and the right as many times as you like. The cube behaves correctly
- Now press down once and then left twice (or right) again. The cube now rolls incorrectly
- BUT, if you press up or down again, it rolls correctly again going up or down
So the issue only seems to be with going left or right. How can I fix this?
from Problem keeping a 3D cube correctly roll on its edges using rotate and translate
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