Thursday, 2 January 2020

MKTileOverlay Tiles disappear after exceeding maximumZ

The tiles are loaded from disk via loadTileAtPath / URLForTilePath with a subclassed MKTileOverlay.

When setting the maximumZ of the overlay, tiles beyond that level are (as expected) no longer loaded. However, the tiles of the level above also disappear. Any ideas?



from MKTileOverlay Tiles disappear after exceeding maximumZ

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