I am trying to put earings on the face using arcore augmented face. I am editing the 3D model in blender and adjusting the model according to canonical_face_mesh.fbx .
But my 3d model is rendering above the head.
I also tried making the pivot point of my model same as that of canonical_face_mesh.fbx, (as mentioned in this SO question) but still when running in app it's rendering 
from Unable to set proper orientation of 3d Model in AR agumented face

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