Notice the first image, the cup is blurred out, as a Portrait photo should be (from the iOS Camera App).
I am following this guide: Apple's "AVCam: Building a Camera App" Guide but I don't have any success.
My Code:
override func viewDidLoad() {
isPortrait = true
// Select a depth-capable capture device.
guard let videoDevice = AVCaptureDevice.default(.builtInWideAngleCamera,
for: .video, position: .unspecified)
else { fatalError("No dual camera.") }
guard let videoDeviceInput = try? AVCaptureDeviceInput(device: videoDevice),
self.captureSession.canAddInput(videoDeviceInput)
else { fatalError("Can't add video input.") }
// Set up photo input
self.captureSession.addInput(videoDeviceInput)
// Set up photo output for depth data capture.
self.photoOutput = AVCapturePhotoOutput()
if(self.photoOutput.isPortraitEffectsMatteDeliverySupported) {
self.photoOutput.isPortraitEffectsMatteDeliveryEnabled = true
}
else {
print("Can't add portrait effects")
}
self.captureSession.addOutput(photoOutput)
self.captureSession.sessionPreset = .photo
self.captureSession.commitConfiguration()
}
Question: How do you get the Portrait effect on 3rd party app? Or is the Portrait Matte Effect not what I think it is?
from Portrait Photo Effect returns Normal Image
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