I am trying to fingerprint assets for cache busting in ionic so far I am able to fingerprint generated.js artifacts but unable to fingerPrint images and json files under assets. I took Help from Bundled files and cache busting,.
This is my webpack config.js
/*
* The webpack config exports an object that has a valid webpack configuration
* For each environment name. By default, there are two Ionic environments:
* "dev" and "prod". As such, the webpack.config.js exports a dictionary object
* with "keys" for "dev" and "prod", where the value is a valid webpack configuration
* For details on configuring webpack, see their documentation here
* https://webpack.js.org/configuration/
*/
var path = require('path');
var webpack = require('webpack');
var ionicWebpackFactory = require(process.env.IONIC_WEBPACK_FACTORY);
var ModuleConcatPlugin = require('webpack/lib/optimize/ModuleConcatenationPlugin');
var PurifyPlugin = require('@angular-devkit/build-optimizer').PurifyPlugin;
var optimizedProdLoaders = [
{
test: /\.json$/,
loader: 'json-loader'
},
{
test: /\.js$/,
loader: [
{
loader: process.env.IONIC_CACHE_LOADER
},
{
loader: '@angular-devkit/build-optimizer/webpack-loader',
options: {
sourceMap: false
}
},
]
},
{
test: /\.ts$/,
loader: [
{
loader: process.env.IONIC_CACHE_LOADER
},
{
loader: '@angular-devkit/build-optimizer/webpack-loader',
options: {
sourceMap: false
}
},
{
loader: process.env.IONIC_WEBPACK_LOADER
}
]
}
];
function getProdLoaders() {
if (process.env.IONIC_OPTIMIZE_JS === 'true') {
return optimizedProdLoaders;
}
return devConfig.module.loaders;
}
var devConfig = {
entry: process.env.IONIC_APP_ENTRY_POINT,
output: {
path: '',
publicPath: 'build/',
filename: '[name].[chunkhash:4].js',
devtoolModuleFilenameTemplate: ionicWebpackFactory.getSourceMapperFunction(),
},
devtool: process.env.IONIC_SOURCE_MAP_TYPE,
resolve: {
extensions: ['.ts', '.js', '.json'],
modules: [path.resolve('node_modules')]
},
module: {
loaders: [
{
test: /\.json$/,
loader: 'json-loader'
},
{
test: /\.ts$/,
loader: process.env.IONIC_WEBPACK_LOADER
},
{
test: /\.(jpg|jpeg|gif|png)$/,
exclude: /node_modules/,
loader:'url-loader?limit=1024&name=images/[name].[ext]'
},
{
test: /\.(woff|woff2|eot|ttf|svg)$/,
exclude: /node_modules/,
loader: 'url-loader?limit=1024&name=fonts/[name].[ext]'
}
]
},
plugins: [
ionicWebpackFactory.getIonicEnvironmentPlugin(),
ionicWebpackFactory.getCommonChunksPlugin()
],
// Some libraries import Node modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
fs: 'empty',
net: 'empty',
tls: 'empty'
}
};
var prodConfig = {
entry: process.env.IONIC_APP_ENTRY_POINT,
output: {
path: '',
publicPath: 'build/',
filename: '[name].js',
devtoolModuleFilenameTemplate: ionicWebpackFactory.getSourceMapperFunction(),
},
devtool: process.env.IONIC_SOURCE_MAP_TYPE,
resolve: {
extensions: ['.ts', '.js', '.json'],
modules: [path.resolve('node_modules')]
},
module: {
loaders: getProdLoaders()
},
plugins: [
ionicWebpackFactory.getIonicEnvironmentPlugin(),
ionicWebpackFactory.getCommonChunksPlugin(),
new ModuleConcatPlugin(),
new PurifyPlugin()
],
// Some libraries import Node modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
fs: 'empty',
net: 'empty',
tls: 'empty'
}
};
module.exports = {
dev: devConfig,
prod: prodConfig
}
Expected o/p: images with hash for cache busting.
from How do i add Hash to images and other assets in ionic
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