In Objective-C we can know if an app is being built for device or simulator using macros:
#if TARGET_IPHONE_SIMULATOR
// Simulator
#else
// Device
#endif
These are compile time macros and not available at runtime.
How can I achieve the same in Swift? I searched stack overflow, had a look into the docs and cannot figure it out.
from Detect if app is being built for device or simulator in Swift
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